Assessment: Misplaced Wing

One wing is not even sufficient to go away

I’m one thing of a cheerleader for rail shooters. I really feel the sub-genre has nonetheless gone largely untapped, and that it’s a components the indie market may actually make work. Misplaced Wing is one thing like that. Nonetheless, I’m additionally an enormous snob, so it’s going to take greater than a bossy cameraman to impress me.

It makes an attempt to deliver a way of pace and unpredictability to the combination whereas additionally specializing in its neon visuals and an artificial soundtrack. It’s like should you married Star Fox and Tron they usually had a toddler named Audiosurf, however then that they had one other little one and that’s what Misplaced Wing is metaphorically; it’s Audiosurf’s little brother. It’s related however they most likely wouldn’t agree on something.

Misplaced Wing (PC, Change [reviewed], Xbox One, PS4)
Developer: Boxfrog Video games
Writer: 2Awesome Studio
Launched: July 31, 2020
MSRP: $7.99

Misplaced Wing tells the narrative of the world’s final house automobile driver as they try to deliver racing again to the hearts of the denizens of a dystopian future whereas concurrently making an attempt to by some means take away the demon presently possessing their left leg. I made that every one up. I don’t assume there’s a story.

As an alternative, Misplaced Wing appears to focus extra on presenting environments to chase excessive scores in. There’s a pair flavors to this; you may play the “marketing campaign” missions the place you race via procedurally generated garbage-strewn streets in an effort to satisfy and beat the boss, or you are able to do particular problem missions the place you weave via bespoke tracks to achieve the tip with probably the most allotted factors.

Visually, Misplaced Wing is concurrently good to have a look at whereas additionally being relatively generic. The ships that you simply fly are fairly interchangeable with what you may discover in any futuristic racer. The HUD is projected on the wall, built-in into the atmosphere properly, however the neon is a bit of distracting. It’s generally arduous to discern sure obstacles which can be coming at you, leaving you to memorize their slight variations in measurement and coloration to inform what number of pictures you must lob at them.

Likewise, the soundtrack that appears to be key to the sport’s aesthetic is merely serviceable. I really feel like Misplaced Wing would match higher with driving, percussion-heavy music, but it surely appears to accept quirky or atmospheric. You’re capable of choose what tune you hearken to whereas dashing via the tracks, however I by no means actually discovered one which I most well-liked. I by no means discovered an equal to Fever from Dr. Mario or Splash Wave from Out Run.

The primary gameplay loop is perhaps a bit of oversimple. You race from one finish of the observe to the opposite via a winding hall. You’re capable of shoot obstacles in entrance of you, however you’re given a restricted quantity of ammunition that’s solely refilled by boosting or selecting up orbs off the observe. That provides a little bit of technique via managing sources, however, actually, I not often took my finger off the enhance, so I nearly all the time had inventory until I died earlier than the boss.

It’s a recreation that you simply’re going to die in, most likely rather a lot. You’re given three lives to achieve the boss, and till you’re capable of reasonable your pace and management your pictures, you’ll possible battle to even make it that far. A head-on collision will kill you instantly, however should you clip your wing, your ship will merely be hobbled till a restore pickup is discovered.

You may as well decelerate time, however I solely discovered this handy once I hit a display screen flip pickup and wanted a second to get my bearings. It makes use of the identical ammunition as your weapon. You may as well use bombs to clear an space round your ship for a short while, however I typically forgot these existed.

I suppose should you’re going to go after the highest spot on the leaderboard, there’s a fairly excessive talent ceiling.

This results in the sport’s bigger drawback, which is that, at launch, the leaderboards are fairly useless, no less than on Change. It might take some effort to achieve the lead on the primary stage on straightforward, however after that, the competitors is lower than fierce. On two of the challenges I examined out, I acquired first place just by finishing them. I didn’t have any methods, nor did I’m going out of my approach to accumulate extra factors, however I nonetheless landed comfortably within the high spot. I am scripting this just a few days after its launch, so this might change after a while.

That’s not essentially Misplaced Wing’s fault it wasn’t designed to have a barren leaderboard however that’s type of the issue: it wasn’t designed with the concept that this might occur. It presents little or no outdoors rating chasing, so when that falls flat, there’s nothing to fall again on.

I did get pleasure from what time I spent with Misplaced Wing, although that didn’t precisely final lengthy. With three tracks, a handful of challenges, and a boss rush, the content material is a bit of skinny. It’s positively priced with that in thoughts, nevertheless, so should you’re searching for one thing to fill a day, you can definitely do worse. I simply don’t assume it’s one thing I’m going to maintain coming again to.

[This review is based on a retail build of the game provided by the publisher.]

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Misplaced Wing reviewed by Adzuken



An train in apathy, neither stable nor liquid. Not precisely unhealthy, however not superb both. Only a bit “meh,” actually.
How we rating:  The Destructoid critiques information





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